Program or Be Programmed, part 4: You May Always Choose None of the Above

Next up on the yorocko tour of Douglas Rushkoff’s latest book, “Program or Be Programmed: 10 Commands for Life in A Digital Age,” command number three: You May Always Choose None of the Above. This follows the commands to Live in Person and Do Not Be Always On. See all the posts on Program . . .  here.

I’ve long loved G.K. Chesterton, and two of my favorite Chesterton quotes are scribbled in blue ballpoint on the inside flap of my hardbound copy of Heretics and Orthodoxy:

“The admire mere choice is to refuse to choose.”

And

“Every act of will is an act of self-limitation.”

Both are from an essay entitled “The Suicide of Thought” that extols the necessity of limitation in any conception of freedom, either of action or thought.

Douglas Rushkoff has realized, though, that as important as the irrevocable choice may be for philosophy and democracy, we need to know who or what is setting the parameters of our choices. In a digital realm, everything must be pitched as a choice presented by a programmer as code. The classic example is the cd, in which a sound engineer records sounds as a series of digits that can be copied. This is a technological advance over cassettes and records, where an actual physical event disturbs a needle or cellophane strip thus leaving a real record of that sound event that is released when played back.

The record and tape are capsules that captured something that actually happened. The cd (and thus the mp3) are symbolic representations rendered in a series of digits in order to be copied. The difference has to do with much more than sound quality. It reaches into the nature of sound and music itself. For example, the custom of inviting friends over to listen to records gave way not to a custom of inviting friends over to listen to cd’s, but rather to a trade of cd’s and then a sharing of files, because the music itself became something different when it became digital. It became a commodity to be traded among individuals instead of an event to be experienced in groups.

It’s what Rushkoff calls “digital technology’s pre-existing bias for yes-or-no decisions,” its bias “towards the discrete.” He gets at the problem of the bias like this:

All the messy stuff in between yes and no, on and off, just doesn’t travel down wires, through chips, or in packets.

All the messy stuff in between. That stuff is not of interest to the program. Whether it’s in sounds that don’t register on the cd or consumer preferences, if it can’t be pinned to a 1 or a 0 and stuffed into a program, it isn’t valuable. “There’s a value set attending all this choice,” Rushkoff says, “and the one choice we’re not getting to make is whether or not to deal with all this choice.”

In the next post, I’ll explore how ministry is captive to all this choice, and ways that ministry shows an alternative.

I’d love to hear your experience and thoughts on it.

 

 

 

 

 

Program Or Be Programmed, part 1

“In the emerging, highly programmed landscape ahead, you will either create the software or you will be the software. It’s really that simple: Program, or be programmed. Choose the former, and you gain access to the control panel of civilization. Choose the latter, and it could be the last real choice you get to make.”

Welcome to Douglas Rushkoff’s latest book, Program or Be Programmed: 10 Commands for A Digital Age.  In the coming weeks I’ll use this space to explore those commands from within a context of Christian ministry, often referring explicitly to youth ministry.

Every new communication medium brings with it a capability that people miss. That’s the unsettling observation that spurred the book’s writing (see Rushkoff expound that here). A text alphabet brings the capability to read, but people use it to listen to priests  read; the printing press brings the ability to publish, but we use it to read elite authors; digital technology brings a chance to program reality, yet we employ it to publish on platforms programmed by programmers. Every new communication technology realizes in full the promise of its predecessor.

I spend an awful lot of time and anxiety in my ministry setting trying to implement the programs of others. Evangelism programs, education programs, worship programs, service programs: I’m trying to apply other peoples’ programs and so find “success” in my vocation. What I’m getting from Program Or Be Programmed is the bald assertion that I’m a full technology and ministry iteration behind. I need to be programming this stuff myself.

That goes well beyond writing my own youth lessons instead of purchasing them from Youth Specialties. It starts with that (it already has). But it proceeds to ask not simply, for example, how youth ministry can make use of the social media tools that teens are using, but, further, what important tools for accompanying young people in faith yet need creating? And how can we create them?

An answer may well be a piece of software that one of us writes. If that sounds too intimidating, though, then at least it should begin with hearing Rushkoff’s 10 commandments for this digital age, commandments that will help us to program the coming reality, and not simply be programmed by it.

Up first: Do Not Be Always On.

Godly Play Gets Going (with audio)

Here’s the audio from last Sunday’s Godly Play story as sermon (doesn’t work with Firefox for some reason). The Great Family story is told exactly as it would be told to children; the long pauses are to allow the actors to complete their movements. The body of the sermon that follows is those actors’ responses to the four Sacred Story wondering questions.

It’s missing something without the visual, but it’s worth a listen. Of course, I’m very interested in your feedback.

Godly Play Gets Going

Yesterday we kicked off our new Godly Play Sunday School with an open house for kids and parents in the Godly Play classroom. Then, during worship, we told The Great Family story as our scripture reading, using our teachers as human actors in place of wooden figures. The sermon was those actors’ responses to the four sacred story wondering questions:

  1. I wonder which part of this story was your favorite?
  2. I wonder which part of this story you think is the most important part?
  3. I wonder where you are in this story, or which part of this story is about you?
  4. I wonder if there is any part of this story we could take out and still have all the story we need?

It was powerful stuff. I had no idea what our teachers were going to say; none of it was rehearsed. But it was so obvious that the story and the actions prompted deep, personal, and critical reflection on the story for each of them.

It was an honor to be a part of it, and I’m so excited to be starting Godly Play at CPC.

Four Fun Acolyte Functions, Plus One

Category: stuff I never did before.

We use acolytes at our church. 4th thru 8th grade students can robe up and help lead worship. They do four things:

  1. light the candles at the start of the service
  2. lead the Call to Worship
  3. receive the offering
  4. extinguish the candles at the end
  5. ????????

Should there be a fifth thing on that list? How about a different first thing? How does your church employ acolytes? Do you do any kind of community building with them as a group? We’re Presbyterians, so we don’t have the liturgical flair of, say, Episcopalians (see below). But I’ve seen acolytes in most mainline protestant denominations.

What are some best practices for acolytes?

Marrying Godly Play

For two years now I’ve been playing with these gold-wrapped boxes full of felt and crudely laminated paper figures. I sit in a circle with preschoolers and we skip our way through a cat-and-mouse liturgy of wondering and storytelling. Some of the time we use a 2” x 4” wooden sandbox. We fill it with unpainted wooden figures and march them through the Hebrew Bible narratives of exodus, law-giving, worship, exile, and return. A few rocks and some yarn are our only tools.

This is Young Children and Worship, product of the late Sonja Stewart in collaboration with Jerome Berryman. Berryman is an Episcopal Priest responsible for Godly Play, a Montessori-based program of children’s faith formation modeled after Sophia Cavalletti’s Catechesis of The Good Shepherd. Got that? Montessori, Cavaletti, Berryman, Stewart.

I spent several hours last weekend receiving the Godly Play core training. Come fall, our church’s Children and Family Ministries Director and I will pilot a weeks-long experiment in establishing Godly Play as our primary childrens’ Sunday School curriculum. I was in love with the method before the training; now I’m marrying it.

Godly Play is a multimedia experience. Only, in contrast to traditional Protestant childrens’ curriculum, books are not among the media of instruction. Not even the Bible. That’s because, while the content is thoroughly “Biblical”– bible stories make up the lion’s share of what’s presented–those wooden figures and felt underlays replace the text. The storyteller never looks at a book; the whole story is presented from memory, and the manipulation of the figures equals the storyteller’s words in importance. It’s magic (check out the demonstration below).

Are any of you using this? What’s your experience been like? Are you married to it? Flirting with it? Has anyone divorced it?

God Complex Radio and Landon Whitsitt

Thanks to Landon Whitsitt for guest posting last week. Be sure to keep track of Landon’s ongoing book project, where he’ll be working out his understanding of open source technologies and how churches can (no: must!) use them.

Also thanks to Landon for the opportunity to be part of the most recent episode of God Complex Radio with the actor, theologian, and poet, Callid Keefe-Perry.  Be sure to subscribe to the GCR feed, so you don’t miss any episodes. Ever.

The Church is as the Church does

If there is one drum I bang, it’s the need to see as many people using open source technologies as possible.  There are two reasons for this.

First, churches are broke.  I don’t know about you…yes, I do.  Your church doesn’t have any more money than mine does.  I bet those of you tasked with some form of leadership in your congregation sit around like our leaders do, and bemoan/worry/fret/blame/what-have-you about the state of finances.  You’re not exactly sure how it was you got in the mess your in, and wonder why you need to buy a new copy of Microsoft Office every other month.

Well, the first piece of good news I have for you is not actually from me, but from “Internet Evangelist” Steve Knight: You don’t need to worry about paying for your IT tools any longer.  Churches can move themselves into the internet age with an amazing lack of difficulty.

Check out Steve’s talk at last month’s Theology After Google event, “Just as I am Without One Fee” (which Rocky and I voted the best title of the entire event).

For those of us that grew up in the Charismatic/Evangelical world, his big tent revival speech cadence was a joy to behold.

So, that’s number one.  Here’s where it gets fun.

The second reason churches should invest themselves into open source technology is because the church is as the church does.  Here’s the claim: Our experience of being required to pay for/earn anything of beneficial value, affects our understanding of how we come to receive and benefit from the grace and peace of God in Christ.

Think about it.  We get inundated with messages all the time that if we haven’t paid for it (whatever “it” is), we don’t really have any right to enjoy it.  Organizations (corporations in particular) are set up on the notion that we will abide by this basic tenet of economic that when some don’t they are called “pirates” and accused of violating a particular ethical/moral code.

I have no interest in this post to debate piracy, but I want to point out how this is simply our reality.  Can you see, then, how this would infect (yes, infect) our understanding of the Gospel?  If you want to claim the benefit of the things of God then you need to prove that you have “paid” for them.  Somehow, we have perverted the things of God into economic transactions.

What if, however, we had as our standard an economy that claimed that items have value when given not bought?  What if our churches understood that we have “freely received” and so we should “freely give”?

To be sure, switching all churches over to open source software is a lofty dream.  There are many reasons people would give for why it can’t or shouldn’t be done.  But the church is as the church does, and when we subject ourselves to a world in which we are required to “pay for value” that can’t help but inform our proclamation of the Gospel.

Landon Whitsitt is a radio producer and author.  He is allergic to watermelon, and can make you the best scrambled eggs you’ve ever had in your life.

Introducing Landon Whitsitt

Introducing YoRocko.com’s first guest poster: Landon Whitsitt.

Landon will be posting here over the next several days.

Pastor, radio producer, blogger, musician, author, bearer of a rockin’ new tattoo, and close personal friend of 16 years, Landon knows more things about more subjects  than anyone I know. He’s a careful thinker who tries out new things with a shocking lack of reservation. That is the quality I envy most.

Be sure to check out Landon’s posts over the next week.